Wazowski

Full Stack Roblox developer with experience shipping high quality games. Always looking to innovate and
experiment with new tooling. I have been on the platform for over 5 years,
professionally coding for 3 years.

Showcase

Below are some of my past works from projects i've worked on from over the years. Please keep in mind that I have only scripted these projects, all assets/animations/vfx you see is not made by me, unless stated otherwise.

Combat Tank

A fully functional tank for which I created a custom physics-based rig that simulates tank like movement. Includes a working cannon, turret and can be destroyed.

Attack Helicopter

Fully functional attack helicopter built upon the same framework as the tank. Completely operable, equipped with a mounted turret as well as a missiles system. Also can be destroyed.

Ability Moveset

An old ability moveset of the character 'Mihawk' from one piece. This was my first time making roblox VFX & Animations.

Military Vehicles

A set of varying military vehicles I made a physics based rig (chassis) for that can simulate suspension and other vehicle behavior. Coded upon the same framework as the tank & heli.

Card Opening Gacha

A card opening gacha animation for an anime game. Completely animated using code and scripted by me. Includes gacha functionality that give players random weapons.

Weapon Framework

A complete Third person + FPS weapon framework that supports all types of weapons and is extremely modular.

Melee Combat

An old melee combat system I made. Complete with a 3 hit m1 combo, blocking and finisher.

Furniture Placement

A complete furniture placement system that allows for placing, toggling grids, resizing, replacing, deleting and more. Took inspiration from adopt me.

Skill Tree System

Skill tree system inspired by PETS Go. A completely modular system that allows to add and remove skills easily as well as is smooth to use on the player's end.

Pet Simulator

A simulator game similar to pet simulator, with pet simulator styled pets and destroying mechanics as well as multiple other features.

Pet System

Includes an interactive inventory system which allows players to equip and unequip pets. Pets are client sided & Dynamically update their position to match the height of the object they are on.

Egg Hatching System

An egg hatching system for a simulator game. I took inspiration from the hatching system in pet sim 99 and made it as interactive as possible. Animation & VFX done by me.

Payment & Contact

I only accept USD via paypal/bank transfer. I can do hourly/milestone based! If you would like to contact me; message me on discord - [ wazowski_theugly ]Thank you for viewing my portfolio!